Wednesday, March 27, 2013

Fishing Boats & Catapults

I'm on a roll this week. I've added fishing boats and catapults.

Fishing boats will kind of act as mobile food producers. They will give a 25% chance of food for each adjacent empty pure water tile. This should give a non military incentive for building lakes, rivers, and oceans. They have 1 hit point and will do no damage in combat.

Catapults will finally make it easier to get through enemy walls and buildings. They have 1 hit point and will do no damage to other units. If used to attack a structure such as a wall or capital, they will do 10 points of damage each attack. Right now you have to move right up on your target to deal damage with catapults, but once I've implemented ranged attacks - they will be able to attack structures from a few tiles away.

Sunday, March 17, 2013

Docks

I just finished adding in docks. They will be the most basic version of a port. You will be able to build fishing boats from the basic one and military ships from the larger versions.

At this point I'm planning on adding in fishing boats, catapults, and maybe watch towers and messenger stables before starting the next game. I am also trying to document all the buildings and functionality of the game in a player guide that you can find on the menu to the right. Hopefully this will help the new players in case they have trouble.

Sunday, February 17, 2013

Game 2 Map Growth Video

This is a map of the entire game world of Tile Empires as the 25 players place their tiles. It is a time lapse of the game world over the course of about 2 months. The different colored pixels are the land tiles players are placing. This was the 2nd test game with players other than myself in it.

Thursday, February 7, 2013

Stone Gates and Walls

Tile Empires - Gates and Walls

I recently added in stone walls and stone gates. These will probably end up being the 2nd or 3rd tier of walls since they are so massive. Right now they have a ton of hit points in anticipation of getting siege weapons working. Units cannot move through walls (though they can attack them), but players can move units through gates they own.

You will also notice a new building next to some of the crops. That is for the next update. I still need to work on the mountain tile graphics too.

Wednesday, January 30, 2013

Sign Up for Tile Empires

The current game of Tile Empires has 25 players in it and is close to finishing. I would like to try and get around 100 players in the next game. If you would like to help test or are interested in trying out Tile Empires, please submit your email address through this Google form.

You will be sent instructions when the next game is about to begin.

Thanks!

UPDATE - April 3rd, 2013 - 25 spots left. Get 'em while they're hot!

Player Guide - Mine Shops

Tile Empires - Mine Shop in the wild